RedM Natives

NETWORK_GET_PROMOTION_DLG_SEEN_COUNT

Hardcoded to return zero.

Hash0x2FB53C631A49BE92
Runtime nameNetworkGetPromotionDlgSeenCount
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Not called by the game's own scripts — behaviour may be incomplete.

Signature

int NETWORK_GET_PROMOTION_DLG_SEEN_COUNT();

Returns int

Description

Hardcoded to return zero.

Usage

Lua
local retval = NetworkGetPromotionDlgSeenCount()

-- always works, by hash
local retval = Citizen.InvokeNative(0x2FB53C631A49BE92, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = NetworkGetPromotionDlgSeenCount();

// by hash
const retval = Citizen.invokeNative('0x2FB53C631A49BE92', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x2FB53C631A49BE92);

Sources

alloc8or RDR3 NativeDB

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