RedM Natives

NETWORK_GET_ROPE_ID_FROM_NETWORK_ID

Hash0xEB1A4DD8352EC828
Runtime nameNetworkGetRopeIdFromNetworkId
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Signature

int NETWORK_GET_ROPE_ID_FROM_NETWORK_ID(int netId);

Parameters

NameTypeDescription
netIdint—

Returns int

Usage

Lua
local retval = NetworkGetRopeIdFromNetworkId(netId)

-- always works, by hash
local retval = Citizen.InvokeNative(0xEB1A4DD8352EC828, netId, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = NetworkGetRopeIdFromNetworkId(netId);

// by hash
const retval = Citizen.invokeNative('0xEB1A4DD8352EC828', netId, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xEB1A4DD8352EC828, netId);

Sources

alloc8or RDR3 NativeDB

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