NETWORK_IS_GAME_IN_PROGRESS
Hash
0x10FAB35428CCC9D7Runtime name
NetworkIsGameInProgressNamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x10FAB35428CCC9D7Signature
BOOL NETWORK_IS_GAME_IN_PROGRESS();Returns BOOL
Usage
local retval = NetworkIsGameInProgress()
-- always works, by hash
local retval = Citizen.InvokeNative(0x10FAB35428CCC9D7, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkIsGameInProgress();
// by hash
const retval = Citizen.invokeNative('0x10FAB35428CCC9D7', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x10FAB35428CCC9D7);Sources
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