RedM Natives

NETWORK_IS_IN_PLATFORM_PARTY_CHAT

Hardcoded to return false.

Hash0xFD8B834A8BA05048
Runtime nameNetworkIsInPlatformPartyChat
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xFD8B834A8BA05048

Signature

BOOL NETWORK_IS_IN_PLATFORM_PARTY_CHAT();

Returns BOOL

Description

Hardcoded to return false.

Usage

Lua
local retval = NetworkIsInPlatformPartyChat()

-- always works, by hash
local retval = Citizen.InvokeNative(0xFD8B834A8BA05048, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = NetworkIsInPlatformPartyChat();

// by hash
const retval = Citizen.invokeNative('0xFD8B834A8BA05048', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xFD8B834A8BA05048);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.