RedM Natives

NETWORK_IS_PLAYER_A_PARTICIPANT

Hash0x3CA58F6CB7CBD784
Runtime nameNetworkIsPlayerAParticipant
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x3CA58F6CB7CBD784

Signature

BOOL NETWORK_IS_PLAYER_A_PARTICIPANT(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns BOOL

Usage

Lua
local retval = NetworkIsPlayerAParticipant(player)

-- always works, by hash
local retval = Citizen.InvokeNative(0x3CA58F6CB7CBD784, player, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = NetworkIsPlayerAParticipant(player);

// by hash
const retval = Citizen.invokeNative('0x3CA58F6CB7CBD784', player, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x3CA58F6CB7CBD784, player);

Sources

alloc8or RDR3 NativeDB

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