NETWORK_IS_PLAYER_INDEX_VALID
Returns true if the passed value is less than 32.
Hash
0x255A5EF65EDA9167Runtime name
NetworkIsPlayerIndexValidNamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
Signature
BOOL NETWORK_IS_PLAYER_INDEX_VALID(Player player);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
Returns BOOL
Description
Returns true if the passed value is less than 32.
Usage
local retval = NetworkIsPlayerIndexValid(player)
-- always works, by hash
local retval = Citizen.InvokeNative(0x255A5EF65EDA9167, player, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = NetworkIsPlayerIndexValid(player);
// by hash
const retval = Citizen.invokeNative('0x255A5EF65EDA9167', player, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x255A5EF65EDA9167, player);Sources
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