RedM Natives

NETWORK_IS_RESETTING_POPULATION

Hash0x1BB50CD340A996E6
Runtime nameNetworkIsResettingPopulation
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL NETWORK_IS_RESETTING_POPULATION();

Returns BOOL

Usage

Lua
local retval = NetworkIsResettingPopulation()

-- always works, by hash
local retval = Citizen.InvokeNative(0x1BB50CD340A996E6, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = NetworkIsResettingPopulation();

// by hash
const retval = Citizen.invokeNative('0x1BB50CD340A996E6', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x1BB50CD340A996E6);

Sources

alloc8or RDR3 NativeDB

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