RedM Natives

NETWORK_REFRESH_CURRENT_FRIEND_PAGE

Hash0x1F51F367B710A832
Runtime nameNetworkRefreshCurrentFriendPage
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL NETWORK_REFRESH_CURRENT_FRIEND_PAGE();

Returns BOOL

Usage

Lua
local retval = NetworkRefreshCurrentFriendPage()

-- always works, by hash
local retval = Citizen.InvokeNative(0x1F51F367B710A832, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = NetworkRefreshCurrentFriendPage();

// by hash
const retval = Citizen.invokeNative('0x1F51F367B710A832', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x1F51F367B710A832);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.