RedM Natives

NETWORK_REQUEST_CONTROL_OF_NETWORK_ID

Hash0xA670B3662FAFFBD0
Runtime nameNetworkRequestControlOfNetworkId
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xA670B3662FAFFBD0

Signature

BOOL NETWORK_REQUEST_CONTROL_OF_NETWORK_ID(int netId);

Parameters

NameTypeDescription
netIdint—

Returns BOOL

Usage

Lua
local retval = NetworkRequestControlOfNetworkId(netId)

-- always works, by hash
local retval = Citizen.InvokeNative(0xA670B3662FAFFBD0, netId, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = NetworkRequestControlOfNetworkId(netId);

// by hash
const retval = Citizen.invokeNative('0xA670B3662FAFFBD0', netId, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xA670B3662FAFFBD0, netId);

Sources

alloc8or RDR3 NativeDB

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