RedM Natives

NETWORK_SESSION_GET_SESSION_FLAGS

Hash0x51F33DBC1A41CBFD
Runtime nameNetworkSessionGetSessionFlags
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Signature

int NETWORK_SESSION_GET_SESSION_FLAGS();

Returns int

Usage

Lua
local retval = NetworkSessionGetSessionFlags()

-- always works, by hash
local retval = Citizen.InvokeNative(0x51F33DBC1A41CBFD, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = NetworkSessionGetSessionFlags();

// by hash
const retval = Citizen.invokeNative('0x51F33DBC1A41CBFD', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x51F33DBC1A41CBFD);

Sources

alloc8or RDR3 NativeDB

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