RedM Natives

NETWORK_SESSION_GET_SESSION_TYPE

Hash0xF0C0C94B404206FA
Runtime nameNetworkSessionGetSessionType
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Signature

int NETWORK_SESSION_GET_SESSION_TYPE();

Returns int

Usage

Lua
local retval = NetworkSessionGetSessionType()

-- always works, by hash
local retval = Citizen.InvokeNative(0xF0C0C94B404206FA, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = NetworkSessionGetSessionType();

// by hash
const retval = Citizen.invokeNative('0xF0C0C94B404206FA', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xF0C0C94B404206FA);

Sources

alloc8or RDR3 NativeDB

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