RedM Natives

PREVENT_MIGRATION_OF_ENTITIES_IN_FAST_INSTANCE_FOR_LOCAL_PLAYER

Hash0x89D803CD48622150
Runtime namePreventMigrationOfEntitiesInFastInstanceForLocalPlayer
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Signature

void PREVENT_MIGRATION_OF_ENTITIES_IN_FAST_INSTANCE_FOR_LOCAL_PLAYER(BOOL toggle);

Parameters

NameTypeDescription
toggleBOOL—

Returns void

Usage

Lua
PreventMigrationOfEntitiesInFastInstanceForLocalPlayer(toggle)

-- always works, by hash
Citizen.InvokeNative(0x89D803CD48622150, toggle)
JavaScript and C#
JavaScript
PreventMigrationOfEntitiesInFastInstanceForLocalPlayer(toggle);

// by hash
Citizen.invokeNative('0x89D803CD48622150', toggle);
C#
Function.Call((Hash)0x89D803CD48622150, toggle);

Sources

alloc8or RDR3 NativeDB

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