RedM Natives

RESERVE_NETWORK_CLIENT_MISSION_OBJECTS

Hash0xE7DDA8BD3BCF751C
Runtime nameReserveNetworkClientMissionObjects
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Signature

void RESERVE_NETWORK_CLIENT_MISSION_OBJECTS(int amount);

Parameters

NameTypeDescription
amountint—

Returns void

Usage

Lua
ReserveNetworkClientMissionObjects(amount)

-- always works, by hash
Citizen.InvokeNative(0xE7DDA8BD3BCF751C, amount)
JavaScript and C#
JavaScript
ReserveNetworkClientMissionObjects(amount);

// by hash
Citizen.invokeNative('0xE7DDA8BD3BCF751C', amount);
C#
Function.Call((Hash)0xE7DDA8BD3BCF751C, amount);

Sources

alloc8or RDR3 NativeDB

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