RedM Natives

RESERVE_NETWORK_MISSION_PICKUPS

Hash0x4D40E7D749BC6E6D
Runtime nameReserveNetworkMissionPickups
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207

Signature

void RESERVE_NETWORK_MISSION_PICKUPS(int amount);

Parameters

NameTypeDescription
amountint—

Returns void

Usage

Lua
ReserveNetworkMissionPickups(amount)

-- always works, by hash
Citizen.InvokeNative(0x4D40E7D749BC6E6D, amount)
JavaScript and C#
JavaScript
ReserveNetworkMissionPickups(amount);

// by hash
Citizen.invokeNative('0x4D40E7D749BC6E6D', amount);
C#
Function.Call((Hash)0x4D40E7D749BC6E6D, amount);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.