RedM Natives

UGC_REQUEST_CACHED_DESCRIPTION

Hash0x5E0165278F6339EE
Runtime nameUgcRequestCachedDescription
NamespaceNETWORK
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x5E0165278F6339EE

Signature

int UGC_REQUEST_CACHED_DESCRIPTION(Hash description);

Parameters

NameTypeDescription
descriptionHash—

Returns int

Usage

Lua
local retval = UgcRequestCachedDescription(description)

-- always works, by hash
local retval = Citizen.InvokeNative(0x5E0165278F6339EE, description, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = UgcRequestCachedDescription(description);

// by hash
const retval = Citizen.invokeNative('0x5E0165278F6339EE', description, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x5E0165278F6339EE, description);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.