RedM Natives

_COMMERCE_STORE_IS_ENABLED

Hash0xDBC754CB6CCB9378
Runtime nameCommerceStoreIsEnabled
NamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1232

Signature

BOOL _COMMERCE_STORE_IS_ENABLED();

Returns BOOL

Usage

Lua
local retval = CommerceStoreIsEnabled()

-- always works, by hash
local retval = Citizen.InvokeNative(0xDBC754CB6CCB9378, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = CommerceStoreIsEnabled();

// by hash
const retval = Citizen.invokeNative('0xDBC754CB6CCB9378', Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xDBC754CB6CCB9378);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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