RedM Natives

_GET_LAUNCH_PARAM_EXISTS

Hash0x02E97CE283648CD9
Runtime nameGetLaunchParamExists
NamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _GET_LAUNCH_PARAM_EXISTS(const char* paramName);

Parameters

NameTypeDescription
paramNameconst char*—

Returns BOOL

Usage

Lua
local retval = GetLaunchParamExists(paramName)

-- always works, by hash
local retval = Citizen.InvokeNative(0x02E97CE283648CD9, paramName, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = GetLaunchParamExists(paramName);

// by hash
const retval = Citizen.invokeNative('0x02E97CE283648CD9', paramName, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x02E97CE283648CD9, paramName);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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