_NETWORK_GET_SIZE_OF_PLAYER_BROADCAST_DATA_STORAGE
Hash
0x690806BC83BC8CA2Runtime name
NetworkGetSizeOfPlayerBroadcastDataStorageNamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207
Signature
int _NETWORK_GET_SIZE_OF_PLAYER_BROADCAST_DATA_STORAGE(int* p0);Parameters
| Name | Type | Description |
|---|---|---|
p0 | int* | — |
Returns int
Usage
local retval, p0 = NetworkGetSizeOfPlayerBroadcastDataStorage(p0)
-- always works, by hash
local retval, p0 = Citizen.InvokeNative(0x690806BC83BC8CA2, Citizen.PointerValueIntInitialized(p0), Citizen.ResultAsInteger())JavaScript and C#
const [retval, p0] = NetworkGetSizeOfPlayerBroadcastDataStorage(p0);
// by hash
const [retval, p0] = Citizen.invokeNative('0x690806BC83BC8CA2', Citizen.pointerValueIntInitialized(p0), Citizen.returnResultAnyway(), Citizen.resultAsInteger());var p0 = new OutputArgument();
int retval = Function.Call<int>((Hash)0x690806BC83BC8CA2, p0);
// p0.GetResult<int>()- The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.
- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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