RedM Natives

_NETWORK_SPAWN_CONFIG_REMOVE_EXCLUSION_VOLUME

Hash0xA35E7BF20FA269E0
Runtime nameNetworkSpawnConfigRemoveExclusionVolume
NamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _NETWORK_SPAWN_CONFIG_REMOVE_EXCLUSION_VOLUME(Volume volume);

Parameters

NameTypeDescription
volumeVolume—

Returns void

Usage

Lua
NetworkSpawnConfigRemoveExclusionVolume(volume)

-- always works, by hash
Citizen.InvokeNative(0xA35E7BF20FA269E0, volume)
JavaScript and C#
JavaScript
NetworkSpawnConfigRemoveExclusionVolume(volume);

// by hash
Citizen.invokeNative('0xA35E7BF20FA269E0', volume);
C#
Function.Call((Hash)0xA35E7BF20FA269E0, volume);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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