RedM Natives

_PEDMUGSHOT_REQUEST_SEND

Hash0xFBC30B70B3CDB87E
Runtime namePedmugshotRequestSend
NamespaceNETWORK
SideClient
NameCommunity guess
Docs
Since build1207

Signature

Any _PEDMUGSHOT_REQUEST_SEND();

Returns Any

Usage

Lua
local retval = PedmugshotRequestSend()

-- always works, by hash
local retval = Citizen.InvokeNative(0xFBC30B70B3CDB87E, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = PedmugshotRequestSend();

// by hash
const retval = Citizen.invokeNative('0xFBC30B70B3CDB87E', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xFBC30B70B3CDB87E);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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