RedM Natives

_IS_CONTROL_ACTION_VALID

Hash0xBC0884BC590951C7
Runtime nameIsControlActionValid
NamespacePAD
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _IS_CONTROL_ACTION_VALID(Hash action, int control);

Parameters

NameTypeDescription
actionHash—
controlint—

Returns BOOL

Usage

Lua
local retval = IsControlActionValid(action, control)

-- always works, by hash
local retval = Citizen.InvokeNative(0xBC0884BC590951C7, action, control, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsControlActionValid(action, control);

// by hash
const retval = Citizen.invokeNative('0xBC0884BC590951C7', action, control, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xBC0884BC590951C7, action, control);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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