RedM Natives

GET_CLOSEST_VEHICLE_NODE

Hash0x240A18690AE96513
Runtime nameGetClosestVehicleNode
NamespacePATH
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x240A18690AE96513

Signature

BOOL GET_CLOSEST_VEHICLE_NODE(float x, float y, float z, Vector3* outPosition, int nodeType, float p5, float p6);

Parameters

NameTypeDescription
xfloat—
yfloat—
zfloat—
outPositionVector3*—
nodeTypeint—
p5float—
p6float—

Returns BOOL

Usage

Lua
local retval, outPosition = GetClosestVehicleNode(x, y, z, nodeType, p5, p6)

-- always works, by hash
local retval, outPosition = Citizen.InvokeNative(0x240A18690AE96513, x, y, z, Citizen.PointerValueVector(), nodeType, p5, p6, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const [retval, outPosition] = GetClosestVehicleNode(x, y, z, nodeType, p5, p6);

// by hash
const [retval, outPosition] = Citizen.invokeNative('0x240A18690AE96513', x + 0.0000001, y + 0.0000001, z + 0.0000001, Citizen.pointerValueVector(), nodeType, p5 + 0.0000001, p6 + 0.0000001, Citizen.returnResultAnyway());
C#
var outPosition = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0x240A18690AE96513, x, y, z, outPosition, nodeType, p5, p6);
// outPosition.GetResult<Vector3>()
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.

Sources

alloc8or RDR3 NativeDB

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