GET_CLOSEST_VEHICLE_NODE
Hash
0x240A18690AE96513Runtime name
GetClosestVehicleNodeNamespacePATH
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x240A18690AE96513Signature
BOOL GET_CLOSEST_VEHICLE_NODE(float x, float y, float z, Vector3* outPosition, int nodeType, float p5, float p6);Parameters
| Name | Type | Description |
|---|---|---|
x | float | — |
y | float | — |
z | float | — |
outPosition | Vector3* | — |
nodeType | int | — |
p5 | float | — |
p6 | float | — |
Returns BOOL
Usage
local retval, outPosition = GetClosestVehicleNode(x, y, z, nodeType, p5, p6)
-- always works, by hash
local retval, outPosition = Citizen.InvokeNative(0x240A18690AE96513, x, y, z, Citizen.PointerValueVector(), nodeType, p5, p6, Citizen.ReturnResultAnyway())JavaScript and C#
const [retval, outPosition] = GetClosestVehicleNode(x, y, z, nodeType, p5, p6);
// by hash
const [retval, outPosition] = Citizen.invokeNative('0x240A18690AE96513', x + 0.0000001, y + 0.0000001, z + 0.0000001, Citizen.pointerValueVector(), nodeType, p5 + 0.0000001, p6 + 0.0000001, Citizen.returnResultAnyway());var outPosition = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0x240A18690AE96513, x, y, z, outPosition, nodeType, p5, p6);
// outPosition.GetResult<Vector3>()- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - Pointer (out) arguments are not passed in Lua/JS: their values are returned after the result, in order.
Sources
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