RedM Natives

SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME

Hash0x0B919E1FB47CC4E0
Runtime nameSetAmbientPedRangeMultiplierThisFrame
NamespacePATH
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x0B919E1FB47CC4E0

Signature

void SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME(float multiplier);

Parameters

NameTypeDescription
multiplierfloat—

Returns void

Usage

Lua
SetAmbientPedRangeMultiplierThisFrame(multiplier)

-- always works, by hash
Citizen.InvokeNative(0x0B919E1FB47CC4E0, multiplier)
JavaScript and C#
JavaScript
SetAmbientPedRangeMultiplierThisFrame(multiplier);

// by hash
Citizen.invokeNative('0x0B919E1FB47CC4E0', multiplier + 0.0000001);
C#
Function.Call((Hash)0x0B919E1FB47CC4E0, multiplier);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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