RedM Natives

_0x4F81EAD1DE8FA19B

Hash0x4F81EAD1DE8FA19B
Runtime nameN_0x4f81ead1de8fa19b
NamespacePERSCHAR
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x4F81EAD1DE8FA19B(PersChar persChar);

Parameters

NameTypeDescription
persCharPersChar—

Returns void

Usage

Lua
N_0x4f81ead1de8fa19b(persChar)

-- always works, by hash
Citizen.InvokeNative(0x4F81EAD1DE8FA19B, persChar)
JavaScript and C#
JavaScript
N_0x4f81ead1de8fa19b(persChar);

// by hash
Citizen.invokeNative('0x4F81EAD1DE8FA19B', persChar);
C#
Function.Call((Hash)0x4F81EAD1DE8FA19B, persChar);
  • This native has no known name, so the runtime exposes it only as N_0x4f81ead1de8fa19b (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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