RedM Natives

_0x92690B0822493CE0

Hash0x92690B0822493CE0
Runtime nameN_0x92690b0822493ce0
NamespacePERSCHAR
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x92690B0822493CE0();

Returns void

Usage

Lua
N_0x92690b0822493ce0()

-- always works, by hash
Citizen.InvokeNative(0x92690B0822493CE0)
JavaScript and C#
JavaScript
N_0x92690b0822493ce0();

// by hash
Citizen.invokeNative('0x92690B0822493CE0');
C#
Function.Call((Hash)0x92690B0822493CE0);
  • This native has no known name, so the runtime exposes it only as N_0x92690b0822493ce0 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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