RedM Natives

_0xA2B18FF8D39F6D87

Hash0xA2B18FF8D39F6D87
Runtime nameN_0xa2b18ff8d39f6d87
NamespacePERSCHAR
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xA2B18FF8D39F6D87(Any p0);

Parameters

NameTypeDescription
p0Any—

Returns void

Usage

Lua
N_0xa2b18ff8d39f6d87(p0)

-- always works, by hash
Citizen.InvokeNative(0xA2B18FF8D39F6D87, p0)
JavaScript and C#
JavaScript
N_0xa2b18ff8d39f6d87(p0);

// by hash
Citizen.invokeNative('0xA2B18FF8D39F6D87', p0);
C#
Function.Call((Hash)0xA2B18FF8D39F6D87, p0);
  • This native has no known name, so the runtime exposes it only as N_0xa2b18ff8d39f6d87 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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