RedM Natives

_0xB65E7F733956CF25

Hash0xB65E7F733956CF25
Runtime nameN_0xb65e7f733956cf25
NamespacePERSCHAR
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xB65E7F733956CF25(PersChar persChar);

Parameters

NameTypeDescription
persCharPersChar—

Returns void

Usage

Lua
N_0xb65e7f733956cf25(persChar)

-- always works, by hash
Citizen.InvokeNative(0xB65E7F733956CF25, persChar)
JavaScript and C#
JavaScript
N_0xb65e7f733956cf25(persChar);

// by hash
Citizen.invokeNative('0xB65E7F733956CF25', persChar);
C#
Function.Call((Hash)0xB65E7F733956CF25, persChar);
  • This native has no known name, so the runtime exposes it only as N_0xb65e7f733956cf25 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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