RedM Natives

_0xBB68908CD11AEBDC

Hash0xBB68908CD11AEBDC
Runtime nameN_0xbb68908cd11aebdc
NamespacePERSCHAR
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xBB68908CD11AEBDC(PersChar persChar);

Parameters

NameTypeDescription
persCharPersChar—

Returns void

Usage

Lua
N_0xbb68908cd11aebdc(persChar)

-- always works, by hash
Citizen.InvokeNative(0xBB68908CD11AEBDC, persChar)
JavaScript and C#
JavaScript
N_0xbb68908cd11aebdc(persChar);

// by hash
Citizen.invokeNative('0xBB68908CD11AEBDC', persChar);
C#
Function.Call((Hash)0xBB68908CD11AEBDC, persChar);
  • This native has no known name, so the runtime exposes it only as N_0xbb68908cd11aebdc (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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