RedM Natives

_0x66DAA3A9274E8E82

_PERSISTENCE_*

Hash0x66DAA3A9274E8E82
Runtime nameN_0x66daa3a9274e8e82
NamespacePERSISTENCE
SideClient
NameHash only
Docs
Since build1232

Signature

void _0x66DAA3A9274E8E82();

Returns void

Description

_PERSISTENCE_*

Usage

Lua
N_0x66daa3a9274e8e82()

-- always works, by hash
Citizen.InvokeNative(0x66DAA3A9274E8E82)
JavaScript and C#
JavaScript
N_0x66daa3a9274e8e82();

// by hash
Citizen.invokeNative('0x66DAA3A9274E8E82');
C#
Function.Call((Hash)0x66DAA3A9274E8E82);
  • This native has no known name, so the runtime exposes it only as N_0x66daa3a9274e8e82 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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