RedM Natives

_0x21D0890D88DFB0B0

Hash0x21D0890D88DFB0B0
Runtime nameN_0x21d0890d88dfb0b0
NamespacePHYSICS
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x21D0890D88DFB0B0(int ropeId, BOOL p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, int p10);

Parameters

NameTypeDescription
ropeIdint—
p1BOOL—
p2float—
p3float—
p4float—
p5float—
p6float—
p7float—
p8float—
p9float—
p10int—

Returns void

Usage

Lua
N_0x21d0890d88dfb0b0(ropeId, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10)

-- always works, by hash
Citizen.InvokeNative(0x21D0890D88DFB0B0, ropeId, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10)
JavaScript and C#
JavaScript
N_0x21d0890d88dfb0b0(ropeId, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);

// by hash
Citizen.invokeNative('0x21D0890D88DFB0B0', ropeId, p1, p2 + 0.0000001, p3 + 0.0000001, p4 + 0.0000001, p5 + 0.0000001, p6 + 0.0000001, p7 + 0.0000001, p8 + 0.0000001, p9 + 0.0000001, p10);
C#
Function.Call((Hash)0x21D0890D88DFB0B0, ropeId, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.
  • This native has no known name, so the runtime exposes it only as N_0x21d0890d88dfb0b0 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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