_0x08E22898A6AF4905
_SET_PLAYER_*? some multiplier or modifier for health or statmina ?
Hash
0x08E22898A6AF4905Runtime name
N_0x08e22898a6af4905NamespacePLAYER
SideClient
NameHash only
Docs
Since build1207
Signature
void _0x08E22898A6AF4905(Any p0, Any p1);Parameters
| Name | Type | Description |
|---|---|---|
p0 | Any | — |
p1 | Any | — |
Returns void
Description
_SET_PLAYER_*? some multiplier or modifier for health or statmina ?
Usage
N_0x08e22898a6af4905(p0, p1)
-- always works, by hash
Citizen.InvokeNative(0x08E22898A6AF4905, p0, p1)JavaScript and C#
N_0x08e22898a6af4905(p0, p1);
// by hash
Citizen.invokeNative('0x08E22898A6AF4905', p0, p1);Function.Call((Hash)0x08E22898A6AF4905, p0, p1);- This native has no known name, so the runtime exposes it only as
N_0x08e22898a6af4905(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
alloc8or RDR3 NativeDB · VORPCORE RDR3natives
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