RedM Natives

_0x08E22898A6AF4905

_SET_PLAYER_*? some multiplier or modifier for health or statmina ?

Hash0x08E22898A6AF4905
Runtime nameN_0x08e22898a6af4905
NamespacePLAYER
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x08E22898A6AF4905(Any p0, Any p1);

Parameters

NameTypeDescription
p0Any—
p1Any—

Returns void

Description

VORPCORE RDR3natives

_SET_PLAYER_*? some multiplier or modifier for health or statmina ?

Usage

Lua
N_0x08e22898a6af4905(p0, p1)

-- always works, by hash
Citizen.InvokeNative(0x08E22898A6AF4905, p0, p1)
JavaScript and C#
JavaScript
N_0x08e22898a6af4905(p0, p1);

// by hash
Citizen.invokeNative('0x08E22898A6AF4905', p0, p1);
C#
Function.Call((Hash)0x08E22898A6AF4905, p0, p1);
  • This native has no known name, so the runtime exposes it only as N_0x08e22898a6af4905 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB · VORPCORE RDR3natives

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