RedM Natives

_0x77B0B6D17A3AC9AA

nullsub, doesn't do anything

Hash0x77B0B6D17A3AC9AA
Runtime nameN_0x77b0b6d17a3ac9aa
NamespacePLAYER
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x77B0B6D17A3AC9AA(Any p0, Any p1);

Parameters

NameTypeDescription
p0Any—
p1Any—

Returns void

Description

nullsub, doesn't do anything

Usage

Lua
N_0x77b0b6d17a3ac9aa(p0, p1)

-- always works, by hash
Citizen.InvokeNative(0x77B0B6D17A3AC9AA, p0, p1)
JavaScript and C#
JavaScript
N_0x77b0b6d17a3ac9aa(p0, p1);

// by hash
Citizen.invokeNative('0x77B0B6D17A3AC9AA', p0, p1);
C#
Function.Call((Hash)0x77B0B6D17A3AC9AA, p0, p1);
  • This native has no known name, so the runtime exposes it only as N_0x77b0b6d17a3ac9aa (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.