RedM Natives

_0x93624B36E8851B42

Hash0x93624B36E8851B42
Runtime nameN_0x93624b36e8851b42
NamespacePLAYER
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x93624B36E8851B42(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns void

Usage

Lua
N_0x93624b36e8851b42(player)

-- always works, by hash
Citizen.InvokeNative(0x93624B36E8851B42, player)
JavaScript and C#
JavaScript
N_0x93624b36e8851b42(player);

// by hash
Citizen.invokeNative('0x93624B36E8851B42', player);
C#
Function.Call((Hash)0x93624B36E8851B42, player);
  • This native has no known name, so the runtime exposes it only as N_0x93624b36e8851b42 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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