_0xFA437FA0738C370C
_SPECIAL_ABILITY*
Hash
0xFA437FA0738C370CRuntime name
N_0xfa437fa0738c370cNamespacePLAYER
SideClient
NameHash only
Docs
Since build1207
Signature
void _0xFA437FA0738C370C(Player player, float p1, int p2, int p3, int p4);Parameters
| Name | Type | Description |
|---|---|---|
player | Player | — |
p1 | float | — |
p2 | int | — |
p3 | int | — |
p4 | int | — |
Returns void
Description
Params: p1, p2, p3, p4 = 1.f, 0, 0, 0 in R* Scripts
_SPECIAL_ABILITY*
Usage
N_0xfa437fa0738c370c(player, p1, p2, p3, p4)
-- always works, by hash
Citizen.InvokeNative(0xFA437FA0738C370C, player, p1, p2, p3, p4)JavaScript and C#
N_0xfa437fa0738c370c(player, p1, p2, p3, p4);
// by hash
Citizen.invokeNative('0xFA437FA0738C370C', player, p1 + 0.0000001, p2, p3, p4);Function.Call((Hash)0xFA437FA0738C370C, player, p1, p2, p3, p4);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - This native has no known name, so the runtime exposes it only as
N_0xfa437fa0738c370c(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
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