RedM Natives

CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED

Hash0x0361096D6CE4372C
Runtime nameClearPlayerHasDamagedAtLeastOneNonAnimalPed
NamespacePLAYER
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x4AACB96203D11A31

Signature

void CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns void

Usage

Lua
ClearPlayerHasDamagedAtLeastOneNonAnimalPed(player)

-- always works, by hash
Citizen.InvokeNative(0x0361096D6CE4372C, player)
JavaScript and C#
JavaScript
ClearPlayerHasDamagedAtLeastOneNonAnimalPed(player);

// by hash
Citizen.invokeNative('0x0361096D6CE4372C', player);
C#
Function.Call((Hash)0x0361096D6CE4372C, player);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.