RedM Natives

IS_PLAYER_DEAD

Hash0x2E9C3FCB6798F397
Runtime nameIsPlayerDead
NamespacePLAYER
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x424D4687FA1E5652

Signature

BOOL IS_PLAYER_DEAD(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns BOOL

Usage

Lua
local retval = IsPlayerDead(player)

-- always works, by hash
local retval = Citizen.InvokeNative(0x2E9C3FCB6798F397, player, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsPlayerDead(player);

// by hash
const retval = Citizen.invokeNative('0x2E9C3FCB6798F397', player, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x2E9C3FCB6798F397, player);

Sources

alloc8or RDR3 NativeDB

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