RedM Natives

IS_PLAYER_RIDING_TRAIN

Returns true if the player is riding a train.

Hash0x2FB0ACADA6A238DD
Runtime nameIsPlayerRidingTrain
NamespacePLAYER
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x4EC12697209F2196

Signature

BOOL IS_PLAYER_RIDING_TRAIN(Player player);

Parameters

NameTypeDescription
playerPlayer—

Returns BOOL

Description

Returns true if the player is riding a train.

Usage

Lua
local retval = IsPlayerRidingTrain(player)

-- always works, by hash
local retval = Citizen.InvokeNative(0x2FB0ACADA6A238DD, player, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsPlayerRidingTrain(player);

// by hash
const retval = Citizen.invokeNative('0x2FB0ACADA6A238DD', player, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x2FB0ACADA6A238DD, player);

Sources

alloc8or RDR3 NativeDB

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