GET_RANDOM_MODEL_FROM_POPULATION_SET
Hash
0x6B12ED8C77E8567BRuntime name
GetRandomModelFromPopulationSetNamespacePOPULATION
SideClient
NameOfficial
Docs
Since build1207
Signature
Hash GET_RANDOM_MODEL_FROM_POPULATION_SET(Hash popSetHash, int flags, Hash p2, BOOL p3, BOOL p4, float x, float y, float z);Parameters
| Name | Type | Description |
|---|---|---|
popSetHash | Hash | — |
flags | int | — |
p2 | Hash | — |
p3 | BOOL | — |
p4 | BOOL | — |
x | float | — |
y | float | — |
z | float | — |
Returns Hash
Usage
local retval = GetRandomModelFromPopulationSet(popSetHash, flags, p2, p3, p4, x, y, z)
-- always works, by hash
local retval = Citizen.InvokeNative(0x6B12ED8C77E8567B, popSetHash, flags, p2, p3, p4, x, y, z, Citizen.ResultAsInteger())JavaScript and C#
const retval = GetRandomModelFromPopulationSet(popSetHash, flags, p2, p3, p4, x, y, z);
// by hash
const retval = Citizen.invokeNative('0x6B12ED8C77E8567B', popSetHash, flags, p2, p3, p4, x + 0.0000001, y + 0.0000001, z + 0.0000001, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0x6B12ED8C77E8567B, popSetHash, flags, p2, p3, p4, x, y, z);- Hash parameters: the named function also accepts a string and hashes it for you;
Citizen.InvokeNativeneeds the number — passjoaat("name")or a backtick literal like`name`. - Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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