RedM Natives

_REMOVE_AMBIENT_SPAWN_RESTRICTION

Hash0xA1CFB35069D23C23
Runtime nameRemoveAmbientSpawnRestriction
NamespacePOPULATION
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _REMOVE_AMBIENT_SPAWN_RESTRICTION(Volume volume);

Parameters

NameTypeDescription
volumeVolume—

Returns void

Usage

Lua
RemoveAmbientSpawnRestriction(volume)

-- always works, by hash
Citizen.InvokeNative(0xA1CFB35069D23C23, volume)
JavaScript and C#
JavaScript
RemoveAmbientSpawnRestriction(volume);

// by hash
Citizen.invokeNative('0xA1CFB35069D23C23', volume);
C#
Function.Call((Hash)0xA1CFB35069D23C23, volume);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

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