RedM Natives

_0x4FB5869E2B37FC00

Hash0x4FB5869E2B37FC00
Runtime nameN_0x4fb5869e2b37fc00
NamespaceSAVE
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x4FB5869E2B37FC00();

Returns void

Usage

Lua
N_0x4fb5869e2b37fc00()

-- always works, by hash
Citizen.InvokeNative(0x4FB5869E2B37FC00)
JavaScript and C#
JavaScript
N_0x4fb5869e2b37fc00();

// by hash
Citizen.invokeNative('0x4FB5869E2B37FC00');
C#
Function.Call((Hash)0x4FB5869E2B37FC00);
  • This native has no known name, so the runtime exposes it only as N_0x4fb5869e2b37fc00 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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