DOES_SCRIPT_EXIST
Hash
0x552B171E3F69E5AERuntime name
DoesScriptExistNamespaceSCRIPT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xFC04745FBE67C19ASignature
BOOL DOES_SCRIPT_EXIST(const char* scriptName);Parameters
| Name | Type | Description |
|---|---|---|
scriptName | const char* | — |
Returns BOOL
Usage
local retval = DoesScriptExist(scriptName)
-- always works, by hash
local retval = Citizen.InvokeNative(0x552B171E3F69E5AE, scriptName, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = DoesScriptExist(scriptName);
// by hash
const retval = Citizen.invokeNative('0x552B171E3F69E5AE', scriptName, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x552B171E3F69E5AE, scriptName);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.