START_SHAPE_TEST_SWEPT_SPHERE
Hash
0xAA5B7C8309F73230Runtime name
StartShapeTestSweptSphereNamespaceSHAPETEST
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xE6AC6C45FBE83004Signature
ScrHandle START_SHAPE_TEST_SWEPT_SPHERE(float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, Entity entity, Any p9);Parameters
| Name | Type | Description |
|---|---|---|
x1 | float | — |
y1 | float | — |
z1 | float | — |
x2 | float | — |
y2 | float | — |
z2 | float | — |
radius | float | — |
flags | int | — |
entity | Entity | — |
p9 | Any | — |
Returns ScrHandle
Usage
local retval = StartShapeTestSweptSphere(x1, y1, z1, x2, y2, z2, radius, flags, entity, p9)
-- always works, by hash
local retval = Citizen.InvokeNative(0xAA5B7C8309F73230, x1, y1, z1, x2, y2, z2, radius, flags, entity, p9, Citizen.ResultAsInteger())JavaScript and C#
const retval = StartShapeTestSweptSphere(x1, y1, z1, x2, y2, z2, radius, flags, entity, p9);
// by hash
const retval = Citizen.invokeNative('0xAA5B7C8309F73230', x1 + 0.0000001, y1 + 0.0000001, z1 + 0.0000001, x2 + 0.0000001, y2 + 0.0000001, z2 + 0.0000001, radius + 0.0000001, flags, entity, p9, Citizen.returnResultAnyway(), Citizen.resultAsInteger());int retval = Function.Call<int>((Hash)0xAA5B7C8309F73230, x1, y1, z1, x2, y2, z2, radius, flags, entity, p9);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.