RedM Natives

SC_COMMUNITY_EVENT_GET_DISPLAY_NAME_BY_ID

Hash0x11EA52CAD1B55910
Runtime nameScCommunityEventGetDisplayNameById
NamespaceSOCIALCLUB
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x19853B5B17D77BCA

Not called by the game's own scripts — behaviour may be incomplete.

Signature

BOOL SC_COMMUNITY_EVENT_GET_DISPLAY_NAME_BY_ID(int p0, char* p1);

Parameters

NameTypeDescription
p0int—
p1char*—

Returns BOOL

Usage

Lua
local retval = ScCommunityEventGetDisplayNameById(p0, p1)

-- always works, by hash
local retval = Citizen.InvokeNative(0x11EA52CAD1B55910, p0, p1, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = ScCommunityEventGetDisplayNameById(p0, p1);

// by hash
const retval = Citizen.invokeNative('0x11EA52CAD1B55910', p0, p1, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x11EA52CAD1B55910, p0, p1);

Sources

alloc8or RDR3 NativeDB

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