RedM Natives

SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT

Hash0x060BBAD634C2B44B
Runtime nameScCommunityEventGetExtraDataFloat
NamespaceSOCIALCLUB
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x50A8A36201DBF83E

Not called by the game's own scripts — behaviour may be incomplete.

Signature

BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT(const char* p0, float* p1);

Parameters

NameTypeDescription
p0const char*—
p1float*—

Returns BOOL

Usage

Lua
local retval, p1 = ScCommunityEventGetExtraDataFloat(p0, p1)

-- always works, by hash
local retval, p1 = Citizen.InvokeNative(0x060BBAD634C2B44B, p0, Citizen.PointerValueFloatInitialized(p1), Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const [retval, p1] = ScCommunityEventGetExtraDataFloat(p0, p1);

// by hash
const [retval, p1] = Citizen.invokeNative('0x060BBAD634C2B44B', p0, Citizen.pointerValueFloatInitialized(p1), Citizen.returnResultAnyway());
C#
var p1 = new OutputArgument();
bool retval = Function.Call<bool>((Hash)0x060BBAD634C2B44B, p0, p1);
// p1.GetResult<float>()
  • The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.

Sources

alloc8or RDR3 NativeDB

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