RedM Natives

_0x8C889E4CBB4B2356

Hash0x8C889E4CBB4B2356
Runtime nameN_0x8c889e4cbb4b2356
NamespaceSTATS
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x8C889E4CBB4B2356(Any p0, Ped ped);

Parameters

NameTypeDescription
p0Any—
pedPed—

Returns void

Usage

Lua
N_0x8c889e4cbb4b2356(p0, ped)

-- always works, by hash
Citizen.InvokeNative(0x8C889E4CBB4B2356, p0, ped)
JavaScript and C#
JavaScript
N_0x8c889e4cbb4b2356(p0, ped);

// by hash
Citizen.invokeNative('0x8C889E4CBB4B2356', p0, ped);
C#
Function.Call((Hash)0x8C889E4CBB4B2356, p0, ped);
  • This native has no known name, so the runtime exposes it only as N_0x8c889e4cbb4b2356 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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