RedM Natives

_0xA596890CF55B5095

Hash0xA596890CF55B5095
Runtime nameN_0xa596890cf55b5095
NamespaceSTATS
SideClient
NameHash only
Docs
Since build1436

Signature

void _0xA596890CF55B5095(Ped ped, BOOL p1);

Parameters

NameTypeDescription
pedPed—
p1BOOL—

Returns void

Usage

Lua
N_0xa596890cf55b5095(ped, p1)

-- always works, by hash
Citizen.InvokeNative(0xA596890CF55B5095, ped, p1)
JavaScript and C#
JavaScript
N_0xa596890cf55b5095(ped, p1);

// by hash
Citizen.invokeNative('0xA596890CF55B5095', ped, p1);
C#
Function.Call((Hash)0xA596890CF55B5095, ped, p1);
  • This native has no known name, so the runtime exposes it only as N_0xa596890cf55b5095 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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