RedM Natives

_0xDF95DF488A645CE7

Hash0xDF95DF488A645CE7
Runtime nameN_0xdf95df488a645ce7
NamespaceSTATS
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xDF95DF488A645CE7();

Returns void

Usage

Lua
N_0xdf95df488a645ce7()

-- always works, by hash
Citizen.InvokeNative(0xDF95DF488A645CE7)
JavaScript and C#
JavaScript
N_0xdf95df488a645ce7();

// by hash
Citizen.invokeNative('0xDF95DF488A645CE7');
C#
Function.Call((Hash)0xDF95DF488A645CE7);
  • This native has no known name, so the runtime exposes it only as N_0xdf95df488a645ce7 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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