RedM Natives

_0xF8181B5EF156862C

Hash0xF8181B5EF156862C
Runtime nameN_0xf8181b5ef156862c
NamespaceSTATS
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xF8181B5EF156862C(Ped ped);

Parameters

NameTypeDescription
pedPed—

Returns void

Usage

Lua
N_0xf8181b5ef156862c(ped)

-- always works, by hash
Citizen.InvokeNative(0xF8181B5EF156862C, ped)
JavaScript and C#
JavaScript
N_0xf8181b5ef156862c(ped);

// by hash
Citizen.invokeNative('0xF8181B5EF156862C', ped);
C#
Function.Call((Hash)0xF8181B5EF156862C, ped);
  • This native has no known name, so the runtime exposes it only as N_0xf8181b5ef156862c (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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