RedM Natives

_0x6A6E79FBE8678C98

Hash0x6A6E79FBE8678C98
Runtime nameN_0x6a6e79fbe8678c98
NamespaceSTREAMING
SideClient
NameHash only
Docs
Since build1207

Signature

void _0x6A6E79FBE8678C98();

Returns void

Usage

Lua
N_0x6a6e79fbe8678c98()

-- always works, by hash
Citizen.InvokeNative(0x6A6E79FBE8678C98)
JavaScript and C#
JavaScript
N_0x6a6e79fbe8678c98();

// by hash
Citizen.invokeNative('0x6A6E79FBE8678C98');
C#
Function.Call((Hash)0x6A6E79FBE8678C98);
  • This native has no known name, so the runtime exposes it only as N_0x6a6e79fbe8678c98 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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