IS_PLAYER_SWITCH_IN_PROGRESS
Hash
0xED20CB1F5297791DRuntime name
IsPlayerSwitchInProgressNamespaceSTREAMING
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xD9D2CFFF49FAB35FSignature
BOOL IS_PLAYER_SWITCH_IN_PROGRESS();Returns BOOL
Usage
local retval = IsPlayerSwitchInProgress()
-- always works, by hash
local retval = Citizen.InvokeNative(0xED20CB1F5297791D, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsPlayerSwitchInProgress();
// by hash
const retval = Citizen.invokeNative('0xED20CB1F5297791D', Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xED20CB1F5297791D);Sources
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